Yokoso (welcome) to Manga For Dummies. Manga is a cultural phenomenon that continues to grow in popularity not only in the United States, but also worldwide. Throughout this book, I focus on the basic skills you need to create your first manga characters for your own creator-owned manga series. Whether you’re an aspiring artist or a professional illustrator wanting to explore a different style of drawing, this book is a great place to start.
How This Book Is Organized
This book is broken up into six different parts. Following is a summary of each of these parts, so that you can decide what appeals to you.
Part I: Manga 101
Think of this part as your first day in a class for your favorite subject. This part provides an overview of manga’s history and different genres, it tells you what tools you need to get started, and it wraps up with some basic drawing exercises to get your brain and your hand moving.
Part II: To the Drawing Board
Even though this book is set up to be modular (meaning that you can start anywhere you like), unless you’ve drawn manga before, you don’t want to skip this part. Here I show you how to draw the essential components of any manga character: the head, eyes, body, and basic clothing. These chapters are the foundation for the rest of the book, especially Part III, where I show you how to draw specific types of characters.
Part III: Calling All Cast Members!
This is where things get juicy. Although you can find thousands of storylines and characters in today’s popular manga world, most stories use certain archetypes as their protagonist or lead characters, sidekicks, antagonists, and so on. For whatever reason, this method has been a winning formula that’s stood the test of time.
In this part, you take the basics and apply them to draw various types of characters, such as heroes, villains, and elders.
Part IV: Time to Go Hi-Tech
Like drawing those cool robots, machines, and weapons? How about those small sophisticated electronic devices? In this part, I cover the basics to get you started on drawing your own machines (referred to as mecha).
Part V: An Advanced Case of Manga
In this part, I go over the more advanced topics and manga subject matter. I start off with basic principles of perspective that allow you to add depth and interest to your drawings. I then show you how to create the illusion of motion and emotion by using different types of lines. Next, I cover backgrounds and storyboards. Finally, I tell you what goes into a good manga story and how to get your work noticed if you’re looking to break into the biz someday.
Part VI: The Part of Tens
As a new manga creator, it’s important to keep a look out for what other hot manga artists are drawing. As part of this section, I include ten of the most influential manga artists who continue to inspire the manga community worldwide. I also list ten places where you can present your work to the public.
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